AUP or "Acceptable Use Agreeement?"This is a featured page

Unit:Grade:
Established Goals (Standards)

Library Media & Technology Standards (LMaTS) and Benchmarks

Includes AASL Standards (2007) and ISTE NETS-S (2007) (Greg Curtis, 2009)

Standard 2. Communication and Collaboration. Students use media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.

Standard 5. Information Citizenship. Students understand human, cultural, and societal issues related to technology & media and practice legal and ethical behavior.
Enduring UnderstandingsEssential Questions
Stage 2 – Assessment Evidence
GRASPS TaskSix Facets of Understanding
Goal: To provide a documentable link to students' awareness of their roles and responsibility in using information and technology.

Role: To promote student use of information and technology safely, ethically and responsibly.

Audience: All MS and HS Students

Situation: During beginning of school-year initial area uses and orientations classes

Product Performance: The success of the Main Library Technology Use Agreement will be measured by the number of incidences of policy violaton resulting in restrictive action by Main Library staff.

Extension: Students who violate the Main LIbrary Technology Use Agreement following an initial consultation with a librarian regarding inappropriate use will be required to spend a Flex-time period reviewing the links between the ISB Information Technology Acceptable Use Policy and the Main Library Technology Use Agreement.
Explain: After reading and signing the "Technology Use Agreement" students will be expected to be able to list three key points in the agreement.

Interpret: Presenters reviewing the revised school AUP will be provided with examples of how MMORPG gaming, using virtual environments, and downloading either software or streaming media violates the principle of "respect" in Main Library.

Apply: Following the collection of Agreement signatures, students borrowing laptops in Main Library will randomly be asked why MMORP gaming, use of Virtual Worlds, and unrestricted Downloads and use of Streaming Media is not allowed in Main Library at this time (this time being while bandwidth remains at a premium)

Perspective: IN Main LIbrary Orientation classes, Pair-Share exercises will be used to role-play key aspects of the "Technology Use Agreement" with respect to the school AUP.

Self-Knowledge: In Main LIbrary Orientation classes, students will be charged to consider how the unrestricted use of MMORPG Gaming, Virtual Worlds, Downloads, Cloud computing, and Streaming Media might impact on other technolgoy users, both in the library and at school in general.

Empathize: In partners during Main Library Orientation classes, students will be asked to reflect on the reletive access to bandwidth that they have at home compared to access at school
Lesson Notes: Proposed May, 2009 (Updated May 9, 2009)

Technology Use Agreement International School Bangkok

(w. Glogster Poster for promotion/review)

By my signature below, I acknowledge that I have read and agreed to the following conditions for using ISB-provided or supported Technology in the Main Library.

1. I accept full responsibility for ISB technology while I am using it, up to paying replacement or repair costs which may result from my inattention to the following conditions of use;

a. I will borrow ISB technology in Main LIbrary using my Registered ISB ID, will not loan it to another user, and will not leave it unattended while in my care.

b. I will use ISB technology on the school campus unless an off-campus Insurance form has been completed and co-signed by an assigning teacher.

c. I will use ISB technology using approved logon procedures, security guidelines and privacy protocols and will ensure that my use does not negatively affect other users.

d. I will I use Main Library laptops in the library only for up to 1 class period, until a class requires it for assigned work, or until 10 minutes before closing, whichever comes first.

e. I will not tamper with ISB hardware or software, attempt to load software, or attach hardware to an ISB computer other than a flashdrive or other personal storage device.

f. I will use the technology primarily for research purposes, and/or preparing for class assignments and will be prepared to explain the curricular purpose in the use of computer gaming, virtual environments, social networking, streaming or downloads.

g. I will return technology to the borrowing center by the time specified.

3. For situations not specified above, I will abide by the ISB Information Technology Acceptable Use Policy in MS/HS Student Handbooks, at the ISB Homepage, Main Library webpages, and on Panthernet.

4. I agree that failure to comply with any of these guidelines may result in the loss of borrowing privilege for ISB technology and serious infractions may result in disciplinary consequences.



Signature ________________________________ Date _____________________________




Printed Name ________________________________ Student No. _______________________



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