Sign in or 

| Unit: Multi Cultural Games Unit | Grade: 8 |
| Established Goals (Standards) (* assessed standards) | |
| ISB Vision: Acquire an international education that inspires understanding and enthusiasm for world citizenship and service to others * ISB PE Curriculum Standards: 2.6 Develop and teach a team game that uses elements of spin or rebound, designated offensive and defensive space, a penalty system, and a scoring system. 5.2 Organize and work cooperatively with a group to achieve the goals of the group. 5.7 Work constructively with others to accomplish a goal in a group activity and demonstrate care and concern for others.* 5.10 Model support toward individuals of all ability levels and encourage others to be supportive and inclusive of all individuals. NETS: 2. Communication and Collaboration - Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.3. Research and Information Fluency - Students apply digital tools to gather, evaluate, and use information. Students: b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.5. Digital Citizenship - Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity.6. Technology Operations and Concepts - Students demonstrate a sound understanding of technology concepts, systems, and operations. Students: a. understand and use technology systems. | |
| Enduring Understandings | Essential Questions |
|
|
| Stage 2 – Assessment Evidence | |
| GRASPS Task | Six Facets of Understanding |
| Goal: Students will work in peers to research then teach a game which is unique to their culture. They will participate on a wiki which assists their peers in gaining understanding of the game Role: Students will act as:
Audience: Peers will act as the initial audience, then students from another school will be the direct audience. Situation: Once the students have researched their game and posted it onto the class wiki it is hoped that the class will be peered with another class from another school, students in the other school can share ideas online with each other regarding each others games. After a one year trial the project will be attempted with another class from another international school. Students will work in collaboration with students from another school in the researching of the games. Product Performance: Students will...
Extension: Commenting on each others games on the wiki. | Explain:
Apply:
|
| Lesson Notes: Lesson One: Introduction to the Unit
Lesson Two: How to teach to others
Lesson Three: Student Directed Planning
The wiki will have extensive help items for the students to assist them in 'how to' on the many aspects of this assignment. It is expected much of the work will then become self-guided where the teacher becomes the 'mentor'. | |
|
PETeacher |
Latest page update: made by PETeacher
, Nov 7 2009, 1:43 AM EST
(about this update
About This Update
view changes - complete history) |
|
Keyword tags:
None
More Info: links to this page
|